Imagen de Google Jackets
Vista normal Vista MARC

What objects mean : an introduction to material culture / Arthur Asa Berger.

Por: Tipo de material: TextoTextoEditor: Walnut Creek, Calif. : Left Coast Press, 2009Fecha de copyright: ©2009Descripción: 248 páginas : ilustraciones ; 23 cmTipo de contenido:
  • texto
Tipo de medio:
  • sin medio
Tipo de soporte:
  • volumen
ISBN:
  • 9781598744101 (hardcover : alk. paper)
  • 9781598744118 (pbk. : alk. paper)
Tema(s): Clasificación LoC:
  • GN 406 B473.2009
Contenidos:
Part I: Theoretical approaches to material culture. Chapter 1. Making sense of material culture -- Chapter 2 A Freudian psychoanalytic approach -- Chapter 3. Semiotic approaches to material culture -- Chapter 4. Sociological analysis of material culture -- Chapter 5. Economic theory, Marxism, and material culture -- Chapter 6. Cultural theory and material culture -- Chapter 7. Archaeological theory and material culture -- Part II. Applications. 8. Authenticity -- 9. Context -- 10. Exchange -- 11. Style -- 12. Technology -- 13. Globalization -- 14. Gender -- 15. Identity -- 16. Transformation -- 17. Reality -- 18. Religion -- 19. Shape -- 20. Representation -- Part III. Material culture games. The artifacts inventory game -- The time capsule game -- Disciplinary perspectives on objects -- The grid-group theory and objects game -- The objects and personal identity game -- The signifying objects game -- Disciplinary writing exercise -- The analyzing artifact advertisements game -- The id/ego/superego objects game -- The functions of objects game.
Valoración
    Valoración media: 0.0 (0 votos)
Existencias
Tipo de ítem Biblioteca actual Colección Signatura topográfica Copia número Estado Fecha de vencimiento Código de barras
Libros Biblioteca Francisco Xavier Clavigero Acervo Acervo General GN 406 B473.2009 (Navegar estantería(Abre debajo)) ej. 1 Disponible UIA126931

Incluye referencias bibliográficas e índice.

Part I: Theoretical approaches to material culture. Chapter 1. Making sense of material culture -- Chapter 2 A Freudian psychoanalytic approach -- Chapter 3. Semiotic approaches to material culture -- Chapter 4. Sociological analysis of material culture -- Chapter 5. Economic theory, Marxism, and material culture -- Chapter 6. Cultural theory and material culture -- Chapter 7. Archaeological theory and material culture -- Part II. Applications. 8. Authenticity -- 9. Context -- 10. Exchange -- 11. Style -- 12. Technology -- 13. Globalization -- 14. Gender -- 15. Identity -- 16. Transformation -- 17. Reality -- 18. Religion -- 19. Shape -- 20. Representation -- Part III. Material culture games. The artifacts inventory game -- The time capsule game -- Disciplinary perspectives on objects -- The grid-group theory and objects game -- The objects and personal identity game -- The signifying objects game -- Disciplinary writing exercise -- The analyzing artifact advertisements game -- The id/ego/superego objects game -- The functions of objects game.