TY - BOOK AU - Falk,Martin AU - Grottel,Sebastian AU - Krone,Michael AU - Reina,Guido TI - Interactive GPU-based visualization of large dynamic particle data T2 - Synthesis lectures on visualization AV - QA 76.9.I52 F34.2017 PY - 2017/// CY - San Rafael, California PB - Morgan & Claypool Publishers KW - Information visualization KW - Visualización de la información KW - Graphics processing units KW - Unidades de procesamiento gráfico KW - Big data N1 - Incluye bibliografía (páginas 101-108); Acknowledgments; Figure Credits; Introduction; Scope of this Lecture; Base-line Rendering; Higher-level Structure; Related Topics Beyond the Scope; History; GPU-based Glyph Ray Casting; Fragment-based Ray Casting; Silhouette Approximation; Bounding Boxes; Spheres; Geometry Generation; Bounding Box; Quad Primitive; Point Primitive; GPU-side Generated Quad Primitive; Acceleration Strategies; Optimized Data Upload; Vertex Arrays; Vertex Buffer Objects; Shader Storage Buffer Objects; Support Geometry Generation; Particle Culling Techniques; Occlusion Queries for Gridded Data; Manual Early-Z Test ER -