000 | 00885nam-a2200301-a-4500 | ||
---|---|---|---|
005 | 20240105142338.0 | ||
008 | 001113s1998 maua rb 001 0 eng d | ||
010 | _a97039957 | ||
020 | _a0262061945 (hc : alk. paper) | ||
035 | _a256980 | ||
035 | _aUIA0200644 | ||
040 |
_aDLC _bspa _cUIASF _dUIASF |
||
050 | 4 |
_aQA 269 _bF83.1998 |
|
082 | 0 | 4 |
_a519.3 _221 |
100 | _aFudenberg, Drew | ||
245 | 1 | 4 |
_aThe Theory of learning in games / _cDrew Fudenberg and David K. Levine. |
260 |
_aCambridge, Mass. : _bMIT Press, _c1998. |
||
300 |
_axiv, 276 p. : _bil. ; _c24 cm. |
||
440 | 0 |
_aMIT series on economic learning and social evolution ; _v2 |
|
504 | _aIncluye referencias bibliográficas e índice. | ||
650 | 4 | _aJuego, Teoría del. | |
700 | _aLevine, David K | ||
905 | _a01 | ||
942 | 1 | _cNEWBFXC1 | |
999 |
_c192624 _d192624 |
||
980 |
_851 _gRonald RUIZ |