000 04265nam a2200409 a 4500
001 000539334
003 OCoLC
005 20240105150015.0
008 090803s2008 ctua rb 001 0 eng d
020 _a9780313338687 (alk. paper)
020 _a031333868X (alk. paper)
035 _a347891
035 _a376169
035 _a376168
040 _aDLC
_bspa
_cDLC
_dUIASF
050 4 _aGV 1469.34.S52
_bV52.2008
245 0 4 _aThe video game explosion :
_ba history from PONG to playstation and Beyond /
_cedited by Mark J. P. Wolf.
246 1 0 _aHistory from PONG to playstation and beyond
260 _aWestport, Conn. :
_bGreenwood,
_c2008.
300 _axxi, 380 p. :
_bil. byn ;
_c27 cm.
504 _aIncluye referencias bibliográficas (p. [317]-342) e índice.
505 0 _aA brief timeline of video game history -- pt. I. Looking at video games -- 1. What is a video game? / Mark J.P. Wolf -- 2. Imaging technologies / Mark J.P. Wolf -- 3. Modes of exhibition / Mark J.P. Wolf -- 4. Influence and precursors / Mark J.P. Wolf -- 5. The study of video games / Mark J.P. Wolf --
505 0 _apt. II. The early days (before 1985) -- 6. Mainframe games and simulations / David H. Ahl -- 7. Arcade games of the 1970s / Mark J.P. Wolf -- 8. Video games in Europe : the early years / David Winter -- Sidebar. System profile : the Magnavox Odyssey / David Winter -- 9. Early home video game systems / Leonard Herman -- 10. Company profile : Atari / Leonard Herman -- 11. System profile : the Atari Video Computer System (VCS) / Leonard Herman -- 12. Vector games / MarK J.P. Wolf -- 13. Video game stars : Pac-Man / Mark J.P. Wolf -- 14. The rise of the home computer / Bob Rehak -- 15. Genre profile : adventure games / Mark J.P. Wolf -- Sidebar. Company profile : Electronic Arts / Alison McMahan -- 16. Arcade games of the 1980s / Mark J.P. Wolf -- 17. Laserdisc games / Mark J.P. Wolf -- 18. The video game industry crash / Mark J.P. Wolf --
505 0 _apt. III. The industry rebounds (1985-1994) -- 19. System profile : the Nintendo Entertainment System (NES) / Dominic Arsenault -- Sidebar. Company profile : Nintendo / Dominic Arsenault -- 20. A new generation of home video game systems / Leonard Herman -- 21. CD-ROM games / Carl Therrien -- 22. Genre profile : interactive movies / Bernard Perron -- 23. Arcade games of the 1990s and beyond / Mark J.P. Wolf -- 24. Handheld video game systems / Leonard Herman -- Sidebar. Company profile : Sega / Alison McMahan -- 25. Shareware games : between hobbyist and professional / Brett Camper --
505 0 _apt. IV. Advancing to the next level (1995-present) -- 26. The later generation home video game systems / Leonard Herman -- 17. Online role-playing games / Kelly Boudreau -- 28. System profile : Sony PlayStation / Dominic Arsenault -- Sidebar. Company profile : Sony / Mark J.P. Wolf -- 29. Video game stars : Lara Croft / Alison McMahan -- 30. Genre profile : first-person shooting games / Bob Rehak -- Sidebar. Retrogames / Bob Rehak -- 31. Independent and experimental video games / Brett Camper -- 32. Video games in Europe / Lars Konzack -- 33. Video games in Asia / Benjamin Wai-ming Ng -- 34. Video games in Australia / Thomas H. Apperley --
505 0 _apt. V. A closer look at video games -- 35. The video game development process / Feichin Ted Tschang -- 36. Graphics in video games / Carl Therrien -- 37. Sound in video games / Eric Pidkameny -- 38. Video games genres / Mark J.P. Wolf -- Sidebar. Best-selling video games / Mark J.P. Wolf -- 39. The video game as an object of controversy / Dominic Arsenault -- Sidebar. Video games rating systems / Mark J.P. Wolf -- 40. Morals, ethics, and video games / Mark J.P. Wolf -- 41. Video games and their relationship with other media / Martin Picard -- Sidebar. How to get a job in the video game industry / Mark J.P. Wolf -- 42. The future of video games / Mark J.P. Wolf -- Glossary of video game terminology.
650 0 _aVideo games
_xSocial aspects.
650 4 _aJuegos de video -
_xAspectos sociales
650 0 _aVideo games
_xHistory.
650 4 _aJuegos de video -
_xHistoria
700 1 _aWolf, Mark J. P
905 _a01
942 1 _cNEWBFXC1
999 _c508255
_d508255
980 _851
_gRonald RUIZ