000 02264nam a2200385 i 4500
001 000632458
005 20240105152011.0
008 140908t20092009caua rb 001 0 eng d
020 _a9781598744101 (hardcover : alk. paper)
020 _a9781598744118 (pbk. : alk. paper)
035 _a396038
040 _aDLC
_bspa
_erda
_cDLC
_dUIASF
050 4 _aGN 406
_bB473.2009
100 1 _aBerger, Arthur Asa,
_d1933-
_eautor
245 1 0 _aWhat objects mean :
_ban introduction to material culture /
_cArthur Asa Berger.
264 1 _aWalnut Creek, Calif. :
_bLeft Coast Press,
_c2009,
264 4 _c©2009.
300 _a248 páginas :
_bilustraciones ;
_c23 cm
336 _atexto
_btxt
_2rdacontent
337 _asin medio
_bn
_2rdamedia
338 _avolumen
_bnc
_2rdacarrier
504 _aIncluye referencias bibliográficas e índice.
505 0 _aPart I: Theoretical approaches to material culture. Chapter 1. Making sense of material culture -- Chapter 2 A Freudian psychoanalytic approach -- Chapter 3. Semiotic approaches to material culture -- Chapter 4. Sociological analysis of material culture -- Chapter 5. Economic theory, Marxism, and material culture -- Chapter 6. Cultural theory and material culture -- Chapter 7. Archaeological theory and material culture -- Part II. Applications. 8. Authenticity -- 9. Context -- 10. Exchange -- 11. Style -- 12. Technology -- 13. Globalization -- 14. Gender -- 15. Identity -- 16. Transformation -- 17. Reality -- 18. Religion -- 19. Shape -- 20. Representation -- Part III. Material culture games. The artifacts inventory game -- The time capsule game -- Disciplinary perspectives on objects -- The grid-group theory and objects game -- The objects and personal identity game -- The signifying objects game -- Disciplinary writing exercise -- The analyzing artifact advertisements game -- The id/ego/superego objects game -- The functions of objects game.
650 0 _aMaterial culture.
650 4 _aCultura material
650 0 _aMaterial culture
_xPhilosophy.
650 4 _aCultura material
_xFilosofía
650 0 _aCulture
_xSemiotic models.
650 4 _aCultura -
_xModelos semióticos
905 _a01
942 _cNEWBFXC1
999 _c600298
_d600298
980 _851
_gRonald RUIZ