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008 170711t20162016caua rb 000 0 eng d
020 _a9781627056717
020 _a1627056718
020 _z9781627054638
035 _a419528
040 _aLVB
_bspa
_erda
_cLVB
_dUIASF
050 4 _aQA 76.9.D3385
_bM42.2016
100 1 _aMears, Brian
_eautor
245 1 0 _aVirtual design of an audio lifelogging system :
_btools for IoT systems /
_cBrian Mears, Mohit Shah.
264 1 _aSan Rafael, California :
_bMorgan & Claypool Publishers,
_c2016
264 4 _c©2016
300 _aix, 63 páginas :
_bilustraciones, diagramas, gráficas ;
_c24 cm
336 _atexto
_btxt
_2rdacontent
337 _asin mediación
_bn
_2rdamedia
338 _avolumen
_bnc
_2rdacarrier
490 1 _aSynthesis lectures on algorithms and software in engineering
_v16
504 _aIncluye bibliografía (páginas 57-61).
505 8 _a1. Introduction -- 1.1 Virtual design defined -- 1.2 Why virtual design -- 1.3 Simulation technologies -- 1.4 Summary
505 8 _a2. Virtual design -- 2.1 Introduction to virtual platforms -- 2.2 Complexity -- 2.3 Methodology -- 2.4 VP abstraction levels -- 2.5 System simulation -- 2.6 Virtual machine technology -- 2.7 Emulation -- 2.8 Functional models -- 2.9 Architecture model -- 2.10 Cycle-accurate and RTL abstraction levels -- 2.11 SystemC -- 2.12 Cloud computing and services
505 8 _a3. Audio lifelogging -- 3.1 Introduction to lifelogging -- 3.2 Overview of algorithms -- 3.2.1 Compression -- 3.2.2 Feature extraction -- 3.2.3 Segmentation -- 3.2.4 Sound models -- 3.2.5 Annotation and retrieval -- 3.3 Implementation -- 3.4 Lifelogging development -- 3.4.1 Stage 1: concept implementation -- 3.4.2 Stage 2: optimizations and enhancements -- 3.4.3 Stage 3: real-time algorithm testing
505 8 _a4. Summary -- 4.1 A discussion of the audio lifelogging project -- 4.2 Discussion of methodology -- 4.3 Conclusions -- Bibliography -- Authors' biographies.
520 8 _aThe availability of inexpensive, custom, highly integrated circuits is enabling some very powerful systems that bring together sensors, smart phones, wearables, cloud computing, and other technologies. To design these types of complex systems we are advocating a top-down simulation methodology to identify problems early. This approach enables software development to start prior to expensive chip and hardware development. We call the overall approach virtual design. This book explains why simulation has become important for chip design and provides an introduction to some of the simulation methods used. The audio lifelogging research project demonstrates the virtual design process in practice. The goals of this book are to: Explain how silicon design has become more closely involved with system design; Show how virtual design enables top down design; Explain the utility of simulation at different abstraction levels; Show how open source simulation software was used in audio lifelogging. The target audience for this book are faculty, engineers, and students who are interested in developing digital devices for Internet of Things (IoT) types of products.
650 4 _aComputación
_xAspectos sociales
650 4 _aInternet
_xAspectos sociales
650 4 _aRealidad virtual
650 4 _aSimulación por computadora
700 1 _aShah, Mohit
_eautor
830 0 _aSynthesis lectures on algorithms and software in engineering
_v# 16.
905 _a01
942 1 _cNEWBFXC1
999 _c652744
_d652744
980 _851
_gRonald RUIZ