000 01756nam a2200433 i 4500
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003 OCoLC
005 20240105153355.0
008 180523t20122012enk rb 001 0 eng d
020 _a9780415781442
020 _a0415781442
020 _a9780415781459
020 _a0415781450
020 _a9780203148075
020 _a020314807X
035 _a427630
040 _aBDF
_bspa
_erda
_cBDF
_dUIASF
050 4 _aBL 65.V57
_bW34.2012
100 1 _aWagner, Rachel.
_eautor
245 1 0 _aGodwired :
_breligion, ritual, and virtual reality /
_cRachel Wagner.
250 _aFirst publihed 2012
264 1 _aAbingdon :
_bOxon ;
_aNew York :
_bRoutledge,
_c2012,
264 4 _c©2012
300 _a266 páginas ;
_c24 cm.
336 _atexto
_btxt
_2rdacontent
337 _asin mediación
_bn
_2rdamedia
338 _avolumen
_bnc
_2rdacarrier
490 1 _aMedia religion, and culture
504 _aIncluye referencias bibliográficas e índice.
505 1 _aWalkthrough ; The stories we play: interactivity and religious narrative ; The games we pray: what is this ritual-game-story thing? ; The other right here: in search of the virtual sacred ; Me, myself, and Ipod: hybrid, wired, and plural selves ; God-mobs: virtually religious community ; What you play is what you do?: procedural evil and videogame violence ; Xbox apocalypse: video games, interactivity, and revelatory literature ; Making belief: transmedia and the hunger for the real ; Expansion pack.
650 0 _aVirtual reality
_xReligious aspects.
650 4 _aRealidad virtual
_xAspectos religiosos
830 0 _aReligion, media, and culture series
905 _a01
942 1 _cNEWBFXC1
999 _c664793
_d664793
980 _851
_gRonald RUIZ