000 | 01539cam a2200385Ii 4500 | ||
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001 | 000712850 | ||
003 | MX-MxUI | ||
005 | 20240208100949.0 | ||
007 | ta | ||
008 | 240208s2021 nyua rb 001 0 eng d | ||
020 | _a9781484270196 | ||
020 | _a1484270193 | ||
035 | _a454746 | ||
040 |
_aYDX _bspa _erda _cYDX _dMX-MxUI |
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049 | _aUIAA | ||
050 | 4 |
_aQA 76.9.H85 _bH55.2021 |
|
100 | 1 |
_aHillmann, Cornel _eautor _4aut _9200963 |
|
245 | 1 | 0 |
_aUX for XR : _buser experience design and strategies for immersive technologies / _cCornel Hillmann |
264 | 1 |
_aNew York, NY : _bApress Media LLC, _c[2021] |
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264 | 4 | _c©2021 | |
300 |
_axxiv, 255 páginas : _bilustraciones ; _c24 cm. |
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336 |
_atexto _btxt _2rdacontent |
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337 |
_asin mediación _bn _2rdamedia |
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338 |
_avolumen _bnc _2rdacarrier |
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490 | 1 | _aDesign thinking series | |
504 | _aIncluye referencias bibliográficas e índice. | ||
505 | 0 | 0 |
_gIntroduction -- _tThe history and future of XR -- _tThe rise of UX and how it drives XR user adoption -- _tUX and experience design : from screen to 3D space -- _tPioneering platforms and UX learnings -- _tPractical approaches : UX and XR in the real world. |
650 | 0 | _aUser-centered system design | |
650 | 4 |
_aDiseño de sistemas centrado en el usuario _9200964 |
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650 | 0 | _aMixed reality | |
650 | 4 |
_aRealidad mixta _9200965 |
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830 | 0 |
_aDesign thinking series _9200966 |
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942 |
_cNEWBFXC1 _2lcc |
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980 |
_6128854 _aVICTOR DE LA MORA MEDINA _8128854 _gVICTOR DE LA MORA MEDINA |
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999 |
_c712850 _d712850 |